- Everything takes longer than you think.
- Nothing is easy as it looks.
- Anything that can go wrong will go wrong.
- If there is a possibility of several things going wrong, the one that will cause the most damage will be the one to go wrong. Corollary: If there is a worse time for something to go wrong, it will happen then.
- If anything simply cannot go wrong, it will anyway.
- If you perceive that there are four possible ways in which a procedure can go wrong, and circumvent these, then a fifth way, unprepared for, will promptly develop.
- Left to themselves, things tend to go from bad to worse.
- If everything seems to be going well, you have obviously overlooked something.
- Nature always sides with the hidden flaw.
- It is impossible to make anything foolproof because fools are so ingenious.
- Whenever you set out to do something, something else must be done first.
- Every solution breeds new problems.
- Fixing a thing takes longer and costs more than you thought.
- Complex problems have simple, easy-to-understand wrong answers.
Murphy's Military Laws
- Never share a foxhole with anyone braver than you are.
- No battle plan ever survives contact with the enemy. d
- The most dangerous thing in the combat zone is an officer with a map.
- The problem with taking the easy way out is that the enemy has already mined it.
- The buddy system is essential to your survival; it gives the enemy somebody else to shoot at.
- The further you are in advance of your own positions, the more likely your artillery will shoot short.
- Incoming fire has the right of way.
- If your advance is going well, you are walking into an ambush.
- The quartermaster has only two sizes, too large and too small.
- If you really need an officer in a hurry, take a nap.
- The only time suppressive fire works is when it is used on abandoned positions.
- The only thing more accurate than incoming enemy fire is incoming friendly fire.
- There is nothing more satisfying that having someone take a shot at you, and miss.
- Don't be conspicuous. In the combat zone, it draws fire. Out of the combat zone, it draws sergeants.
Murphy's Technology Laws
- After all is said and done, a hell of a lot more is said than done.
- Any circuit design must contain at least one part which is obsolete, two parts which are unobtainable and three parts which are still under development.
- If you can't understand it, it is intuitively obvious.
- If an experiment works, something has gone wrong.
- Any simple theory will be worded in the most complicated way.